How to play
- Drag air movers onto the spots along the walls. Tap one to aim it: straight out, or angled along the wall either way round.
- Drag a dehumidifier into the middle of the room or against the door wall. Tap the one by the wall to change where its exhaust points.
- Fit the drain hose and the thermo-hygrometer, and tap the door and window to close them.
- Press Run the dry. The day-by-day log and any red rings show what worked and what didn't. Drag a piece off to move or remove it.
What the puzzle teaches
- Air movers go one per 10–16 feet of wet wall: 72 feet round this room means 5 to 8.
- Angle air movers along the wall, all turning the air the same way round, so the room's air moves as one loop and no stretch of wall is missed.
- Air movers that blow against each other, or straight out into the room, leave dead zones that stay wet.
- Size the dehumidifier from the room's volume: 2,560 ft³ ÷ 60 for an LGR at Class 2 is about 43 pints a day to start.
- A small home dehumidifier can't keep up with that load, so humidity stays high and mould becomes a risk above about 60% RH.
- Close the doors and windows: an open chamber means the dehumidifier dries the house, or the outdoors, instead of the wet room.
- Run a drain hose so the dehumidifier never stops on a full tank, and log temperature, RH and GPP inside and at the exhaust every day.
Parts on the list
- 5–8 centrifugal air movers
- LGR dehumidifier (~70 AHAM pints/day)
- Condensate drain hose
- Thermo-hygrometer
- Moisture meter and a dry standard reading
- Poly or a closed door to contain the chamber
A simplified teaching model. On a real loss, follow the current IICRC S500, the equipment makers' ratings, and your daily readings.